Zombie Outbreak Simulator
Explore how attack frequency, fighting, escape, transformation, and zombie decay change a reproducible fictional outbreak timeline and outcome.
A transparent fictional population model
The simulator advances humans and zombies one day at a time. Zombie attacks are capped by the number of humans available, then divided between fights and escape attempts.
Failed fights and escapes reduce the human population. A selected share transforms into zombies, successful fights remove zombies, and daily decay reduces the remaining horde.
Use scenarios, not predictions
The model is deliberately reproducible: identical inputs give identical results. That makes strategy comparisons easier, but real populations and real infectious diseases require far richer validated models.
Formula variables
- Human and zombie populations
- Share of encounters fought
- Fight and escape success
- Transformation chance
- Daily zombie decay
Examples
Compare survival strategy
Input
10,000 humans; 10 zombies; 60% fight; 65% fight success; 75% escape success
Show result
Result
A day-by-day outcome, survivors, peak horde, and sampled timeline
Frequently Asked Questions
Why is the same scenario always identical?
The tool uses deterministic average outcomes so you can compare parameter changes without random noise.
Is this a real epidemic model?
No. Zombies are fictional, and this simplified model must not be used for health or emergency decisions.
References
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