Rust Raid Calculator
Add multiple Rust doors, walls, and deployables to one raid plan, then compare guaranteed C4, rocket, satchel, and explosive-ammo routes. See sulfur, charcoal, metal fragments, low-grade fuel, cloth, tech trash, pipes, rope, workbench requirements, target-by-target counts, and a shareable plan.
Build your raid path
Add different doors, walls, and deployables, then compare guaranteed full-method costs.
Raid targets
Use the search or category filters, then add every independent layer in the route.
Wooden Door
200 HP
Sheet Metal Door
250 HP
Garage Door
600 HP
Armored Door
800 HP
Ladder Hatch
250 HP
High External Wooden Gate
500 HP
High External Stone Gate
500 HP
Wood Wall
250 HP
Stone Wall
500 HP
Sheet Metal Wall
1,000 HP
Armored Wall
2,000 HP
High External Wooden Wall
500 HP
High External Stone Wall
500 HP
Tool Cupboard
100 HP
Auto Turret
1,000 HP
Metal Barricade
500 HP
Independent-target model. Rocket splash and mixed explosive finishers are not assumed.
Lowest sulfur available
4,400 sulfur at Workbench Tier 3.
Raid path
1 target type.
Fewest explosive items
Count comparison only, not an estimated raid-time ranking.
Compare all available methods
C4
Workbench Tier 3
2
4,400 sulfur
Reliable and compact, but requires a Tier 3 workbench and tech trash.
Rocket
Workbench Tier 3
4
5,600 sulfur
Useful for splash damage, although this calculator treats every selected target independently.
Satchel
Workbench Tier 1
10
4,800 sulfur
Tier 1 option with variable fuse behaviour; bring a practical safety margin for live raids.
Explosive ammo
Workbench Tier 3
211
5,275 sulfur
Resource-efficient for some targets, but requires a suitable rifle and sustained firing.
Full resources for C4
| Resource | Amount |
|---|---|
| Sulfur | 4,400 |
| Charcoal | 6,000 |
| Metal fragments | 400 |
| Low-grade fuel | 120 |
| Cloth | 10 |
| Tech trash | 4 |
Target-by-target breakdown
| Target | Count | C4 |
|---|---|---|
| Stone Wall | 1 | 2 |
Plan a Complete Raid Path, Not Just One Wall
Add every independent layer you expect to break, including different doors, walls, gates, hatches, and deployables. A plan can contain several target types at once, so a route with two sheet metal doors, one garage door, and a tool cupboard can be calculated as one job instead of four separate lookups.
The target search and category filters keep large plans quick to build. Quantity controls let you adjust each layer directly, while the result preserves a target-by-target breakdown so you can see exactly where every explosive count came from.
Lowest Sulfur and Fewest Items Answer Different Questions
The lowest-sulfur result finds the available full-method route with the smallest raw sulfur total. The fewest-items result finds the route that uses the smallest number of explosive items. These can produce different winners because C4 is compact, satchels are available early, rockets have splash potential, and explosive ammunition can trade a much larger item count for a lower sulfur total on some targets.
Fewest items is not labeled as the fastest raid. Real breach time depends on fuse behaviour, placement, reloads, weapon handling, firing time, movement, defenses, counters, and player execution. The comparison is deliberately limited to values the calculator can support honestly.
See the Full Crafting Cost Behind the Boom
Sulfur alone does not tell you whether a route is practical. Every comparison expands the selected explosive count into sulfur, charcoal, metal fragments, low-grade fuel, cloth, tech trash, metal pipes, and rope. This makes shortages visible before crafting begins: a sulfur-efficient route may still be blocked by Tier 3 access, tech trash, pipes, a rifle, or another required item.
Resource totals cover the modeled crafting cost of the explosive items themselves. They do not add reusable equipment such as a rocket launcher or rifle, workbench construction, scrap research costs, armor, healing, replacement weapons, transportation, or losses during the raid.
Crafting Resources per Explosive Item
Per-item totals used by the calculator after intermediate crafting recipes and recipe yields are expanded. Zero means that resource is not required for the modeled item.
Swipe horizontally to view the full table.
Use Workbench Limits and a Practical Safety Buffer
Set the highest workbench available to remove methods you cannot currently craft. Tier 1 keeps satchels available, while C4, rockets, and explosive 5.56 ammunition require Tier 3 in this reference model. The cheapest result is selected only from methods permitted by that setting.
A safety buffer increases the total explosive count after all selected targets have been added, then rounds upward to a whole item. It can help with uncertain plans, but it is not a substitute for checking the base, server rules, damaged structures, or the exact breach route. A 10% buffer on four rockets becomes five rockets because partial explosives cannot be crafted or carried.
How the Conservative Raid Model Works
The calculator uses Vanilla Rust reference checked July 19, 2026. Each target stores a guaranteed full-method count for C4, rockets, satchels, and explosive ammunition. The app multiplies those counts by the selected target quantities, applies the optional safety buffer, and then calculates the complete resource totals for each method.
Targets are treated independently. Rocket splash, shared damage, impact geometry, soft-side damage, partially damaged structures, fire damage, melee eco-raiding, and mixed explosive finishers are not automatically credited. That can make a carefully executed live route cheaper than the conservative result, but it prevents the calculator from presenting an unverified combination as guaranteed.
Rust Raid Target Reference per Independent Target
Guaranteed full-method counts used by this calculator before target quantity and safety buffer are applied. Rocket splash, mixed finishers, soft-side damage, and partially damaged targets are excluded.
Swipe horizontally to view the full table.
Share a Raid Plan Without Creating an Account
The Share button writes the selected targets, workbench level, and safety buffer into the page URL. Anyone opening that link receives the same plan, making it useful for discussing a route with teammates or moving the calculation between devices.
Plans are encoded in the URL rather than attached to a user account. Review the restored target list before relying on it, especially after a game update or when planning on a modded server.
Raid Count and Resource Formulas
The calculator totals the guaranteed count for each selected target, applies one optional percentage buffer to that method's complete route, rounds up to a whole explosive item, and multiplies the result by the method's per-item resources.
Formula variables
- Explosive method being compared
- One selected raid target type
- Quantity selected for target i
- Guaranteed items of method m required for one target i
- Base explosive count for the complete raid path
- Selected safety buffer percentage
- Whole explosive count after the buffer
- Per-item cost of resource r for method m
- Total amount of resource r
Examples
Compare a mixed door path
1Input
Targets: 2 sheet metal doors and 1 garage door; Workbench: Tier 3; Safety buffer: 0%.
Show result
Result
The full-method routes are 4 C4, 7 rockets, 17 satchels, or 278 explosive 5.56 ammunition. Explosive ammunition uses the least sulfur at 6,950, while 4 C4 is the fewest-item route.
This example shows why lowest sulfur and fewest explosive items should be reported separately.
Plan a garage-door raid with Tier 1 access
2Input
Target: 1 garage door; Workbench: Tier 1; Safety buffer: 0%.
Show result
Result
The available modeled route is 9 satchel charges, requiring 4,320 sulfur, 6,480 charcoal, 720 metal fragments, 90 cloth, and 9 rope.
Tier 3 methods remain visible for comparison but are marked unavailable and cannot win the recommendation.
Add a safety buffer to a stone-wall route
3Input
Target: 1 stone wall; method comparison: rockets; Safety buffer: 10%.
Show result
Result
The base count is 4 rockets. Applying 10% gives 4.4, which rounds up to 5 rockets: 7,000 sulfur, 9,750 charcoal, 500 metal fragments, 150 low-grade fuel, and 10 metal pipes.
The buffer applies to the complete item count and always rounds upward to a usable whole item.
Frequently Asked Questions
Can I add different Rust raid targets to one calculation?
Yes. Add any supported combination of doors, walls, gates, hatches, and deployables. The calculator totals each selected layer and keeps a target-by-target breakdown for every explosive method.
Does the calculator combine C4, rockets, satchels, and explosive ammo?
No. It compares complete single-method routes across the selected targets. Mixed explosive finishers can save resources in some real raids, but they are not presented as guaranteed until their damage and target rules are modeled directly.
Does the Rust raid calculator include rocket splash damage?
No. Every selected target is treated independently. Rocket splash depends on target spacing, impact position, line of sight, falloff, and base geometry, so the calculator does not assume shared damage automatically.
Why does the calculator sometimes show more explosives than a raid guide?
The reference table uses guaranteed full-method counts. Some guides use a rocket or C4 followed by a cheaper finisher, assume splash damage, target a damaged structure, or use a different server configuration. Those routes can be cheaper but require extra assumptions.
What does the safety buffer do?
It increases the complete explosive count by the selected percentage and rounds upward. For example, four rockets with a 10% buffer becomes five rockets. The resource totals are then calculated from the buffered count.
What is included in the crafting-resource totals?
The result includes sulfur, charcoal, metal fragments, low-grade fuel, cloth, tech trash, metal pipes, and rope used by the modeled explosive items. It does not include reusable weapons, launchers, workbenches, research scrap, armor, healing, or replacement gear.
How does the workbench setting affect the result?
The setting removes methods above your selected crafting tier from the recommendation. In this model, satchels are available at Tier 1, while C4, rockets, and explosive 5.56 ammunition require Tier 3.
Will these values match modded Rust servers?
Not necessarily. The calculator is labeled for its current vanilla reference. Mods, plugins, custom damage, crafting changes, gather multipliers, and server-specific balance can change the live result.
Can I share my Rust raid plan?
Yes. The Share button creates a URL containing the selected targets, workbench level, and safety buffer. Opening that link restores the same calculator inputs without requiring an account.
References
You might also like
Dice Roller
Roll 1 to 10 animated six-sided dice online for board games, classrooms, probability activities, and quick random results.
LEGO® House Calculator
Estimate area-equivalent wall and roof pieces for a brick house model, including openings, scale, wall layers, spares, weight, and budget.
Minecraft Pyramid Calculator
Calculate Minecraft pyramid blocks from height, base width, or a block budget. Compare hollow and solid builds, stacks, shulkers, and tiers.
Retirement Calculator
Project savings at retirement, estimate an inflation-adjusted required balance, and test whether withdrawals last through a selected age.